This is a quick game made for the GBJAM8 game jam, feedback is appreciated. The controls are: WASD to move, SPACE to shoot.

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorjon11888
GenreAction
TagsGame Boy, Pixel Art

Comments

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(1 edit) (+1)

I had the same issue as samuelbromley but I played it to the win state anyway :)
Even though the base resolution is supposed to be 160x144 for GBJAM you are allowed to upscale. If you develop the game a little further I recommend upscaling by 2 or 4.
The upgrades are nice though at first I wasnt sure if they were enemies :)

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Pew pew pew! Liked the sound and the ship!

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it seems to be only showing a portion of the screen for me. also, i see no enemies.

Enemies only show up once you've dodged enough stars for your score to exceed 1000 I think. That is the full screen, but I have no idea what's causing that weird blue border, I probably uploaded it wrong somehow. 

(+1)

Try to edit the iframe width and height, something similar happened to my game and it solved the thing :)

Thanks, I'll see if i can figure it out.

(2 edits) (+1)

Score is weird... Shooting doesn't break anything...

EDIT: reloaded the tab 10 hours later and it works. Fun game! Sorry for the meh rating before!

Thanks for giving it a second chance. I haven't had that specific issue myself, I wonder if there's any way to reproduce or repeat it.

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Player kinda feels heavy. Cool game though

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Could you elaborate on that? Would an increase in speed help, or is it more specific than that? Any suggestions on how to improve on that? Currently, pressing a direction moves the ship one pixel in that direction per frame while the button is held down. Maybe acceleration and deceleration could help?

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It just needs an increase in speed, everything else is nice~

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nice job not bad

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nice!